Tuesday, April 23, 2013

Taking Questions

For those of you who care about the book you can find in your cockpit, I put it there to add a little flavor to the game. I would like to have more information in it but I have no idea what any of you would like to know. To fix that, I'm going to let you ask any question you would like to know here. I will try to answer your queries in the next update of the game, but I do have to put a caveat on this open forum; the more general your questions the better because it will allow me not to have to create such an intricate backstory. I can't imagine that I would outright refuse to answer one of your questions, but that brings me back to my initial point so I'll just say I'll try to answer any question about the universe the game exists in that you have.

Please put your questions in the comment section of this post.

Wednesday, April 10, 2013

Update

Alright, version .06 of Spaced 2 is now ready. Aside from being proud of myself from actually getting something done, Spaced 2 is now larger than Dungeon at approximately 50 mb.

The changelog (as far as I can remember from the last edition) goes as follows:

  • Bug fixes: the bugs preventing you from seeing certain scenes with Raven have been dealt with, the error with alien attack on the starbase should be gone, and a bunch of others I can't recall at this moment have been eliminated. Just remember, I didn't go through every single permutation of my game, so I'm bound to have missed something along the way. If you find a bug, please let me know.
  • More Raven content. All of the new material is associated with the residence, so you'll have to buy that to see it, however, old material that was previously unable to be seen (such as the second half of the shopping adventure) should now be available.
  • The residence now costs 250,000, and as you start off with that much it shouldn't be too much trouble for you to see the new scenes if that's all you want.
  • More areas to explore: the underworld of the Casino is now open to you with a few little events for you to enjoy, though it is far from finished.
  • New missions: the Starbase Commander now can give you your first mission.
  • New text: I've taken advantage of the new DayDreamer build and converted most of the game dialogue into colored text. I know for a fact that I didn't get it all, but all of the things I missed are tied directly to the rooms (and there are a ton of rooms in this game) so I decided to put that off until the next full build. Because I went through and redid all of the text, there should be far few spelling/grammatical errors in the game, but I want to know from you how easy it is to read the game text in the new colors: Is it tough to read against the white background, is it tough to discern from the black text, etc....
There are some other (minor) additions to the game that I'd rather you find on your own, mostly because they only add flavor to the game and don't impact gameplay at all, but also because I believe they'd be more enjoyable if you didn't go in knowing that they were there.

Anyway, enjoy.

https://www.dropbox.com/s/95d6dh4sp0cllp6/Spaced%202%20.06.ddz?m
http://www.mediafire.com/?m598yzr08fqggoj

Saturday, April 6, 2013

Good News Everyone!

Well...more a good news/bad news/good news kind of thing.

In my free time I have been able to get around to programming, not as much as I was doing before, but it's better than nothing.

On the negative side, for those of you who were looking forward to a third part of Dungeon, well that muse seems to be MIA. I've tried to get up the desire to write additional scenes for that game, but all I end up doing is staring at the game editor. For the time being Dungeon is in a state of limbo.

So, you might ask, what have I been programming? Well aside from a brief foray into trying my had at RAGS, I've been adding pieces to Spaced 2. I've gotten to the point where I'll be releasing an update after finishing off two-three more scenes (sometime in the next week or so).

I'll give a more detailed changelog when the new version is released.

P.S. I was hoping that I wouldn't have such long gaps between posts, but once a month is about all I could expect from myself.