Thursday, February 20, 2014

Tough slouging

It's been a bit lean in the programming department the last two weeks, what with watching far too much of the Olympics and spending all of my remaining free time playing Legend of Queen Opala II (if you don't know that is: what's wrong with you?) I haven't gotten much down. But now with the festivities in Russia almost over (at least the sporting ones) and my having mostly finished Gabe's game I'll be getting back to finishing the next release soon. I'm still on track to finish by the end of the month, but expect a release with a +/- few days grace.

Friday, January 31, 2014

Moving Along

I'm nearing completion on making the modeling contact usable (partially) and payable. I've one scene left to finish up and after that I'll probably finish up the Mall section of the date with Raven as the final thing before I release the next version. Expect it sometime in February.

Wednesday, January 8, 2014

Underway

Work on the next update has commenced, there's no timetable as of yet because I'm not exactly sure how much will be in the new version, but a few things have already been implemented. I'll let all of you know as things progress.

Monday, December 16, 2013

Holi-delays

I don't think this will come as much of a surprise to many, though it probably will be disappointing, but I'm not going to be working on the game until January. I was hoping I'd have more time to work on it, but family and job commitments really put the screws to your free time around the holidays.

If something comes up I'll let you know, but don't hold your breath.

Thursday, November 21, 2013

Testing...testing

Well that happened fast. I got through the sidequest far quicker than I was expecting to and you're all the beneficiary of that. I present to you Spaced 2 .08, complete with bugfixes of the bugs I could find. I did check every permutation of the new material so somethings bound to show up, but you should be able to get to most everything I put in.

Again bear in mind that if you use the cheats I can't guarantee the game will work properly everywhere thereafter or that you'll be able to see all of the game material  (new or old) that is available as not all of the variables are accounted for, the cheat is simply there for those of you who don't want to start from the beginning to get to a certain scene.

Present in this release are the following updates:

  • The next mission from the station commander (3rd)
  • The next body transformation (it ties into the 3rd mission)
  • A limited clothing system available from select locations on the 3rd floor of the mall
  • One of the stores on the mall's 1st floor has something special for the audiofiles out there
  • A meeting and conversation with a new character (named Shy) is available somewhere on the 1st floor of the mall
  • The Sergorin sidequest is up and ready (though bugs have not entirely been ruled out) and can be completed.
 Oh, and thanks to A.sapien for providing the morphs I requested. You help is very appreciated.

Mediafire Link

Dropbox Link


P.S. As I sit here waiting for the game to upload, I already found a bug at the end of the sidequest: I forgot to return the player description to the default. I'm just going to leave it there until the next update because it doesn't change any of the gameplay, but I know it's there.

Tuesday, November 19, 2013

Down the stretch

 For those of you that have checked my blog in the past month or so you may be aware that an update is pending soon. I would really like to have it out to you before December, and while I'm progressing nicely, I find myself at a bit of an impasse. I'm pretty bad at altering pictures, with a combination of lack of talent, lack of practice, and being limited to MS paint, I try to stay away from making morphs because I'm never really satisfied with the outcome. However, with the sidequest I've been working on I need to have changes made to work with the story. I've already made morphs and put them in the game but I really don't like them so I'm going to ask for help from anyone willing to give it.


The images can be found on the 'images' tab above.

If anyone would like to work on them just post the completed morph on tfgamessite, hentai-foundry, or deviantart or something along those lines and let me know (leave a comment).

Monday, November 11, 2013

Getting Closer

Wow, a post once every two weeks or so, I'm on fire. On a serious note the special scene has taken on a life of it's own; think something like the asian sidequest in Lilith Device, only much worse. As a consequence I don't know if I'll be able to get it finished before December, but I'll try to stick to my very nebulous release date.

More to come later.